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Fun! I like the challenge of a playing a limited-ammo version of one of these games because it forces you to be strategic and precise with your shots.

Few game-feel things I want to mention:

  • When moving with the arrow keys (I'm not sure if there was another way to control), if I was holding down one direction and pressed down the opposite direction, the player character stops rather than switching direction.
  • I was using the mouse to aim and fire, and I feel like I prefer when shooters/bullet hell games allow you to hold down the button to shoot instead of rapid-fire clicking.
  • I wonder if either the characters were smaller or the camera was slightly zoomed out might help balance the game a little more. The enemies show up on screen with little warning and it's easy to take a few hits before you can prepare.